How to calculate your bowling handicap, step by step
- Take your league average and drop the decimals: 163.8 is 163.
- Subtract it from your league's basis score, for example 220.
- Multiply the difference by your league's percentage, for example 80%.
- Drop the decimals again. If your league has a maximum handicap and you are above it, use the maximum.
- Add that number to every game you bowl. Your handicap series is your scratch series plus the handicap times the number of games.
Example at 80% of 220 with a 163.8 average: (220 − 163) × 80% = 45.6, so 45 pins per game and 135 pins over a three-game series.
How bowling handicap is calculated
Most leagues give a percentage of the difference between a basis score and your average. With a basis of 220 and 90 percent, a bowler averaging 201 gets (220 − 201) × 90% = 17.1 pins, written down as 17. Leagues choose their own numbers; 90% of 220, 80% of 200 and 100% of 230 are all common.
Some leagues also set a maximum handicap. If your average is at or above the basis, your handicap is zero: it never goes negative.
Which average counts
Bowling averages are truncated, not rounded: 1,799 pins in 9 games is an average of 199, not 200. At the start of a season, leagues usually work with your book average, the average you finished last season with, until you have bowled the number of games your league rules ask for.
No average from last season? Then your league rules say which games set your first average and what handicap you bowl with until then. Ask your league secretary.
Per game and per series
Handicap is added to every game. On a three-game night with 17 pins per game, that is 51 pins on your series.
Scratch and handicap scores
Your scratch score is the pins you actually knock down. Your handicap score is scratch plus handicap. A 165 game with 45 pins of handicap is a 210 handicap game. Many leagues keep both, often with awards for the highest scratch and the highest handicap games.
Why 90% of 220 is so common
A basis above almost every average in the league means nearly everyone gets some handicap. A percentage under 100 means the stronger bowler keeps a small edge, so bowling better still pays off. 100% of 230 brings the field closer together; 80% of 200 leaves more to skill. Your league picks the balance.
Bowling handicap chart
Handicap per game for the three most common formulas. Find your average in the left column.
| Average | 90% of 220 | 80% of 200 | 100% of 230 |
|---|---|---|---|
| 100 | 108 | 80 | 130 |
| 110 | 99 | 72 | 120 |
| 120 | 90 | 64 | 110 |
| 130 | 81 | 56 | 100 |
| 140 | 72 | 48 | 90 |
| 150 | 63 | 40 | 80 |
| 160 | 54 | 32 | 70 |
| 170 | 45 | 24 | 60 |
| 180 | 36 | 16 | 50 |
| 190 | 27 | 8 | 40 |
| 200 | 18 | 0 | 30 |
| 210 | 9 | 0 | 20 |
| 220 | 0 | 0 | 10 |
| 230 | 0 | 0 | 0 |
Handicap by league formula
Find your league's basis and percentage on the left, then your average across the top. Pins per game, decimals dropped.
| Formula | Average 140 | Average 160 | Average 180 | Average 200 |
|---|---|---|---|---|
| 80% of 200 | 48 | 32 | 16 | 0 |
| 90% of 200 | 54 | 36 | 18 | 0 |
| 100% of 200 | 60 | 40 | 20 | 0 |
| 80% of 210 | 56 | 40 | 24 | 8 |
| 90% of 210 | 63 | 45 | 27 | 9 |
| 100% of 210 | 70 | 50 | 30 | 10 |
| 80% of 220 | 64 | 48 | 32 | 16 |
| 90% of 220 | 72 | 54 | 36 | 18 |
| 100% of 220 | 80 | 60 | 40 | 20 |
| 80% of 230 | 72 | 56 | 40 | 24 |
| 90% of 230 | 81 | 63 | 45 | 27 |
| 100% of 230 | 90 | 70 | 50 | 30 |